blueprints/automation/wd-close-weather-notification.yaml aktualisiert
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@@ -4,27 +4,27 @@ blueprint:
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Sends notifications when windows/doors are open during specific weather conditions
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or temperature thresholds.
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domain: automation
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source_url: https://github.com/yourusername/hass-blueprints
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input:
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windows_doors:
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name: Windows & Doors
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description: Select all windows and doors to monitor
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selector:
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entity:
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integration: binary_sensor
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domain: binary_sensor
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device_class:
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- door
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- window
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- opening
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multiple: true
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required: true
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notification_target:
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name: Notification Target
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description: The notification target (e.g., mobile_app_phone)
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notify_service:
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name: Notification Service
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description: The notification service to use (e.g., notify.mobile_app_phone)
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selector:
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target: {}
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text:
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# Weather Trigger Section
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weather_entity:
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name: Weather Entity
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description: Weather entity to monitor (e.g., weather.home)
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@@ -52,6 +52,138 @@ blueprint:
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value: hail
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- label: Lightning
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value: lightning
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- label: Rainy
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value: rainy
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- label: Snowy
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value: snowy
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- label: Sunny
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value: sunny
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- label: Windy
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value: windy
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default: ["rainy", "snowy"]
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temperature_sensor:
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name: Temperature Sensor
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description: Temperature sensor to monitor
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selector:
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entity:
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domain: sensor
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device_class: temperature
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temp_high:
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name: High Temperature (°C)
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description: Notify if temperature exceeds this value
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default: 25
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selector:
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number:
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min: -20
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max: 50
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step: 0.5
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unit_of_measurement: °C
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mode: box
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temp_low:
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name: Low Temperature (°C)
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description: Notify if temperature drops below this value
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default: 10
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selector:
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number:
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min: -20
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max: 50
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step: 0.5
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unit_of_measurement: °C
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mode: box
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trigger:
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# Weather state change
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- platform: state
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entity_id: !input 'weather_entity'
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id: weather_change
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# Temperature high
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- platform: numeric_state
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entity_id: !input 'temperature_sensor'
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above: !input 'temp_high'
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id: temp_high_trigger
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# Temperature low
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- platform: numeric_state
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entity_id: !input 'temperature_sensor'
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below: !input 'temp_low'
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id: temp_low_trigger
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condition:
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# Check if any window/door is open
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- condition: or
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conditions: >-
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[
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{% for entity in windows_doors %}
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{ "condition": "state", "entity_id": "{{ entity }}", "state": "on" }{% if not loop.last %},{% endif %}
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{% endfor %}
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]
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action:
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- variables:
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open_entities: >-
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[
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{% for entity in windows_doors %}
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{% if is_state(entity, 'on') %}
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"{{ state_attr(entity, 'friendly_name') or entity }}"{% if not loop.last %},{% endif %}
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{% endif %}
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{% endfor %}
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]
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open_count: '{{ open_entities | count }}'
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- choose:
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- conditions:
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- condition: trigger
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id: weather_change
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- condition: template
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value_template: >-
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{{ state_attr(trigger.entity_id, 'state') in weather_states }}
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sequence:
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- service: !input 'notify_service'
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data:
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message: >-
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Weather is {{ state_attr(trigger.entity_id, 'state') }} and
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{{ open_count }} opening(s) are open: {{ open_entities | join(', ') }}
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title: "🌤️ Openings Alert"
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- conditions:
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- condition: trigger
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id: temp_high_trigger
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sequence:
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- service: !input 'notify_service'
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data:
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message: >-
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Temperature is {{ states(temperature_sensor) | float | round(1) }}°C and
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{{ open_count }} opening(s) are open: {{ open_entities | join(', ') }}
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title: "🌡️ High Temperature Alert"
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- conditions:
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- condition: trigger
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id: temp_low_trigger
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sequence:
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- service: !input 'notify_service'
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data:
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message: >-
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Temperature is {{ states(temperature_sensor) | float | round(1) }}°C and
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{{ open_count }} opening(s) are open: {{ open_entities | join(', ') }}
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title: "❄️ Low Temperature Alert"
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mode: queued
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max: 10
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value: clear-night
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- label: Cloudy
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value: cloudy
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- label: Exceptional
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value: exceptional
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- label: Fog
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value: fog
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- label: Hail
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value: hail
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- label: Lightning
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value: lightning
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- label: Lightning Rainy
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value: lightning-rainy
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- label: Partly Cloudy
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