blueprints/automation/motion-light.yaml gelöscht
This commit is contained in:
@@ -1,122 +0,0 @@
|
|||||||
blueprint:
|
|
||||||
name: Motion-activated Light with Optional Lux
|
|
||||||
description: Turn on a light when motion is detected, optionally only if lux is below a threshold.
|
|
||||||
domain: automation
|
|
||||||
author: Home Assistant
|
|
||||||
input:
|
|
||||||
motion_entity:
|
|
||||||
name: Motion Sensor
|
|
||||||
selector:
|
|
||||||
entity:
|
|
||||||
filter:
|
|
||||||
- device_class: occupancy
|
|
||||||
domain: binary_sensor
|
|
||||||
- device_class: motion
|
|
||||||
domain: binary_sensor
|
|
||||||
light_target:
|
|
||||||
name: Light
|
|
||||||
selector:
|
|
||||||
target:
|
|
||||||
entity:
|
|
||||||
domain: light
|
|
||||||
lux_entity:
|
|
||||||
name: Lux Sensor (optional)
|
|
||||||
default: null
|
|
||||||
selector:
|
|
||||||
entity:
|
|
||||||
domain: sensor
|
|
||||||
device_class: illuminance
|
|
||||||
lux_threshold:
|
|
||||||
name: Lux Threshold
|
|
||||||
description: Only turn on the light if lux is below this value.
|
|
||||||
default: 50
|
|
||||||
selector:
|
|
||||||
number:
|
|
||||||
min: 0
|
|
||||||
max: 1000
|
|
||||||
unit_of_measurement: lx
|
|
||||||
no_motion_wait:
|
|
||||||
name: Wait time
|
|
||||||
description: Time to leave the light on after last motion is detected.
|
|
||||||
default: 120
|
|
||||||
selector:
|
|
||||||
number:
|
|
||||||
min: 0
|
|
||||||
max: 3600
|
|
||||||
unit_of_measurement: seconds
|
|
||||||
|
|
||||||
mode: restart
|
|
||||||
max_exceeded: silent
|
|
||||||
|
|
||||||
trigger:
|
|
||||||
- platform: state
|
|
||||||
entity_id: !input motion_entity
|
|
||||||
from: "off"
|
|
||||||
to: "on"
|
|
||||||
|
|
||||||
variables:
|
|
||||||
lux_entity_var: !input lux_entity
|
|
||||||
lux_threshold_var: !input lux_threshold
|
|
||||||
light_entity: "{{ expand(!input light_target) | map(attribute='entity_id') | list | first }}"
|
|
||||||
|
|
||||||
condition:
|
|
||||||
- alias: "Optional lux check"
|
|
||||||
condition: template
|
|
||||||
value_template: >
|
|
||||||
{% if lux_entity_var and states(lux_entity_var) not in ['unknown','unavailable'] %}
|
|
||||||
{{ states(lux_entity_var) | float(0) < lux_threshold_var | float(0) }}
|
|
||||||
{% else %}
|
|
||||||
true
|
|
||||||
{% endif %}
|
|
||||||
|
|
||||||
action:
|
|
||||||
- alias: "Set dynamic brightness"
|
|
||||||
variables:
|
|
||||||
max_brightness: 255
|
|
||||||
sun_elevation: "{{ state_attr('sun.sun','elevation') | float(0) }}"
|
|
||||||
current_lux: >
|
|
||||||
{% if lux_entity_var %}
|
|
||||||
{{ states(lux_entity_var) | float(0) }}
|
|
||||||
{% else %}
|
|
||||||
0
|
|
||||||
{% endif %}
|
|
||||||
brightness: >-
|
|
||||||
{% set base = 50 %}
|
|
||||||
{% if sun_elevation > 10 %}
|
|
||||||
{% set base = 100 %}
|
|
||||||
{% elif sun_elevation > 0 %}
|
|
||||||
{% set base = 150 %}
|
|
||||||
{% else %}
|
|
||||||
{% set base = 200 %}
|
|
||||||
{% endif %}
|
|
||||||
{% if current_lux > 50 %}
|
|
||||||
{% set base = base - ((current_lux / 500) * base) | int %}
|
|
||||||
{% endif %}
|
|
||||||
{{ [base, max_brightness] | min }}
|
|
||||||
|
|
||||||
- alias: "Turn on the light (with or without brightness)"
|
|
||||||
choose:
|
|
||||||
- conditions: >
|
|
||||||
{{ 'brightness' in state_attr(light_entity, 'supported_color_modes') | default([]) }}
|
|
||||||
sequence:
|
|
||||||
- service: light.turn_on
|
|
||||||
target: !input light_target
|
|
||||||
data:
|
|
||||||
brightness: "{{ brightness }}"
|
|
||||||
default:
|
|
||||||
- service: light.turn_on
|
|
||||||
target: !input light_target
|
|
||||||
|
|
||||||
- alias: "Wait until there is no motion from device"
|
|
||||||
wait_for_trigger:
|
|
||||||
- platform: state
|
|
||||||
entity_id: !input motion_entity
|
|
||||||
from: "on"
|
|
||||||
to: "off"
|
|
||||||
|
|
||||||
- alias: "Wait the number of seconds that has been set"
|
|
||||||
delay: !input no_motion_wait
|
|
||||||
|
|
||||||
- alias: "Turn off the light"
|
|
||||||
service: light.turn_off
|
|
||||||
target: !input light_target
|
|
||||||
Reference in New Issue
Block a user