revert blueprints/automation/motion-light.yaml aktualisiert
This commit is contained in:
2025-08-29 14:28:07 +00:00
parent 6ef59a3155
commit 732b662476

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@@ -1,8 +1,8 @@
blueprint: blueprint:
name: Motion-activated Light name: Motion-activated Light
description: Turn on a light when motion is detected, only if it's dark, and dim based on time of day. description: Turn on a light when motion is detected.
domain: automation domain: automation
author: mtnet author: Home Assistant
input: input:
motion_entity: motion_entity:
name: Motion Sensor name: Motion Sensor
@@ -19,21 +19,6 @@ blueprint:
target: target:
entity: entity:
domain: light domain: light
lux_entity:
name: Lux Sensor
selector:
entity:
domain: sensor
device_class: illuminance
lux_threshold:
name: Lux Threshold
description: Minimum lux level below which the light should turn on.
default: 50
selector:
number:
min: 0
max: 1000
unit_of_measurement: lx
no_motion_wait: no_motion_wait:
name: Wait time name: Wait time
description: Time to leave the light on after last motion is detected. description: Time to leave the light on after last motion is detected.
@@ -44,34 +29,29 @@ blueprint:
max: 3600 max: 3600
unit_of_measurement: seconds unit_of_measurement: seconds
# If motion is detected within the delay,
# we restart the script.
mode: restart mode: restart
max_exceeded: silent max_exceeded: silent
trigger: triggers:
- platform: state trigger: state
entity_id: !input motion_entity entity_id: !input motion_entity
from: "off" from: "off"
to: "on" to: "on"
condition: actions:
- condition: numeric_state - alias: "Turn on the light"
entity_id: !input lux_entity action: light.turn_on
below: !input lux_threshold
action:
- alias: "Turn on the light with calculated brightness"
service: light.turn_on
target: !input light_target target: !input light_target
data: - alias: "Wait until there is no motion from device"
brightness: "{{ brightness }}"
- alias: "Wait until there is no motion"
wait_for_trigger: wait_for_trigger:
- platform: state trigger: state
entity_id: !input motion_entity entity_id: !input motion_entity
from: "on" from: "on"
to: "off" to: "off"
- alias: "Wait the number of seconds that has been set" - alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait delay: !input no_motion_wait
- alias: "Turn off the light" - alias: "Turn off the light"
service: light.turn_off action: light.turn_off
target: !input light_target target: !input light_target