blueprints/automation/motion-light.yaml aktualisiert

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2025-08-29 14:46:53 +00:00
parent 25cd1b077c
commit c14f9b4929

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@@ -1,6 +1,6 @@
blueprint: blueprint:
name: Smart Motion Light with Optional Lux Trigger and Time-Based Dimming name: Smart Motion Light with Optional Lux and Global No-Motion Timer
description: Turns on a light when motion is detected or when lux drops below a threshold (if sensor is defined), dims based on time, and turns off when no motion. description: Turns on a light when motion is detected, optionally based on lux sensor, dims based on time of day, and turns off using a global no-motion timer.
domain: automation domain: automation
input: input:
motion_entity: motion_entity:
@@ -33,52 +33,47 @@ blueprint:
min: 0 min: 0
max: 1000 max: 1000
unit_of_measurement: lx unit_of_measurement: lx
no_motion_wait: no_motion_timer:
name: Wait Time After Motion Stops name: Global No-Motion Timer
default: 120 description: An input_number entity representing the delay in seconds after motion stops before turning off the light.
selector: selector:
number: entity:
min: 0 domain: input_number
max: 3600
unit_of_measurement: seconds
mode: restart mode: restart
max_exceeded: silent max_exceeded: silent
trigger: trigger:
# Motion trigger
- platform: state - platform: state
entity_id: !input motion_entity entity_id: !input.motion_entity
from: "off" from: "off"
to: "on" to: "on"
# Optional lux trigger
- platform: template
value_template: >
{% if lux_entity %}
{{ states(lux_entity) | float(0) < lux_threshold and
(states(motion_entity) == 'on' or
(as_timestamp(now()) - as_timestamp(states(motion_entity))) < 300) }}
{% else %}
false
{% endif %}
condition: [] condition: []
action: action:
- alias: "Turn on the light with calculated brightness" - alias: "Check lux (if defined) before turning on"
service: light.turn_on choose:
target: !input.light_target - conditions:
data: - condition: template
brightness: "{{ brightness }}" value_template: >
- alias: "Wait until motion stops" {% if lux_entity %}
wait_for_trigger: {{ states(lux_entity) | float(0) < lux_threshold }}
- platform: state {% else %}
entity_id: !input.motion_entity true
from: "on" {% endif %}
to: "off" sequence:
- alias: "Wait the configured delay" - service: light.turn_on
delay: !input.no_motion_wait target: !input.light_target
- alias: "Turn off the light" data:
service: light.turn_off brightness: "{{ brightness }}"
target: !input.light_target - alias: "Wait until motion stops"
wait_for_trigger:
- platform: state
entity_id: !input.motion_entity
from: "on"
to: "off"
- delay:
seconds: "{{ states('!input.no_motion_timer') | int }}"
- service: light.turn_off
target: !input.light_target