blueprints/automation/wd-close-weather-notification.yaml aktualisiert

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2025-08-30 03:53:42 +00:00
parent 3de3965b96
commit 2ce7c185be

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@@ -1,6 +1,6 @@
blueprint:
name: Open Windows/Doors Weather & Temperature Notification
description: Notify when windows or doors are open during bad weather or extreme temperatures, with a customizable message.
name: Open Windows/Doors Weather & Temperature Notification (Weather Trigger)
description: Notify when windows or doors are open during bad weather or extreme temperatures, triggered by weather or temperature changes.
domain: automation
input:
openings:
@@ -23,7 +23,6 @@ blueprint:
- temperature
temperature_cold_threshold:
name: Cold Temperature Threshold
description: Notify if temperature drops below this value
default: 15
selector:
number:
@@ -32,7 +31,6 @@ blueprint:
unit_of_measurement: °C
temperature_hot_threshold:
name: Hot Temperature Threshold
description: Notify if temperature rises above this value
default: 28
selector:
number:
@@ -41,13 +39,11 @@ blueprint:
unit_of_measurement: °C
weather_entity:
name: Weather Forecast Entity
description: Select a weather forecast entity for bad weather detection
selector:
entity:
domain: weather
bad_weather_states:
name: Bad Weather States
description: List of weather states that should trigger a notification
default:
- storm
- rain
@@ -56,12 +52,10 @@ blueprint:
multiline: true
notify_target:
name: Notification Target
description: Who to notify
selector:
target: {}
min_open_time:
name: Minimum Open Time
description: Duration in minutes before notifying
default: 20
selector:
number:
@@ -70,51 +64,52 @@ blueprint:
unit_of_measurement: minutes
custom_message:
name: Custom Notification Message
description: Use {{ entity_name }}, {{ temperature }}, and {{ condition }} as placeholders
default: "{{ entity_name }} is open! Condition: {{ condition }}, Current temperature: {{ temperature }}°C"
selector:
text: {}
trigger:
- platform: state
entity_id: !input openings
to: 'on'
for:
minutes: !input min_open_time
entity_id: !input weather_entity
- platform: state
entity_id: !input temperature_sensor
condition:
- condition: template
value_template: >
{% set cold_threshold = !input.temperature_cold_threshold %}
{% set hot_threshold = !input.temperature_hot_threshold %}
{% set bad_states = !input.bad_weather_states.split(',') | map('trim') %}
{% set current_temp = states(!input.temperature_sensor) | float(0) %}
{% set current_weather = states(!input.weather_entity) %}
{% set condition_met = (current_temp < cold_threshold) or (current_temp > hot_threshold) or (current_weather in bad_states) %}
{% set any_open = states | selectattr('entity_id','in',!input.openings) | selectattr('state','eq','on') | list | length > 0 %}
{{ condition_met and any_open }}
action:
- variables:
temperature_entity: !input temperature_sensor
weather_entity: !input weather_entity
cold_threshold: !input temperature_cold_threshold
hot_threshold: !input temperature_hot_threshold
bad_weather_list: !input bad_weather_states
current_temp: >
{% if state_attr(temperature_entity, 'temperature') is not none %}
{{ state_attr(temperature_entity, 'temperature') | float }}
{% else %}
{{ states(temperature_entity) | float(0) }}
{% endif %}
current_condition: >
{% set states_list = bad_weather_list.split(',') | map('trim') %}
{% if current_temp < cold_threshold %}
too cold
{% elif current_temp > hot_threshold %}
too hot
{% elif states(weather_entity) | string in states_list %}
bad weather
{% else %}
unknown
current_temp: "{{ states(!input.temperature_sensor) | float(0) }}"
current_weather: "{{ states(!input.weather_entity) }}"
bad_states: "{{ !input.bad_weather_states.split(',') | map('trim') }}"
condition_text: >
{% if current_temp < cold_threshold %}too cold
{% elif current_temp > hot_threshold %}too hot
{% elif current_weather in bad_states %}bad weather
{% else %}unknown
{% endif %}
open_entities: >
{{ states | selectattr('entity_id','in',!input.openings) | selectattr('state','eq','on') | map(attribute='attributes.friendly_name') | list }}
- service: notify.notify
data:
target: "{{ !input notify_target }}"
target: "{{ !input.notify_target }}"
message: >
{% if state_attr(trigger.entity_id, 'device_class') in ['window','door'] %}
{{ !input custom_message
| replace('{{ entity_name }}', state_attr(trigger.entity_id,'friendly_name'))
{% for entity_name in open_entities %}
{{ !input.custom_message
| replace('{{ entity_name }}', entity_name)
| replace('{{ temperature }}', current_temp | string)
| replace('{{ condition }}', current_condition)
| replace('{{ condition }}', condition_text)
}}
{% endif %}
{% endfor %}