blueprints/automation/motion-light.yaml aktualisiert
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@@ -1,17 +1,18 @@
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blueprint:
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name: Smart Motion Light with Optional Lux and Global No-Motion Timer
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description: Turns on a light when motion is detected, optionally based on lux sensor, dims based on time of day, and turns off using a global no-motion timer.
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name: Motion-activated Light with Optional Lux
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description: Turn on a light when motion is detected, optionally only if lux is below a threshold.
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domain: automation
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author: Home Assistant
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input:
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motion_entity:
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name: Motion Sensor
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selector:
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entity:
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filter:
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- domain: binary_sensor
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device_class: motion
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- domain: binary_sensor
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device_class: occupancy
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- device_class: occupancy
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domain: binary_sensor
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- device_class: motion
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domain: binary_sensor
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light_target:
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name: Light
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selector:
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@@ -27,53 +28,57 @@ blueprint:
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device_class: illuminance
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lux_threshold:
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name: Lux Threshold
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description: Only turn on the light if lux is below this value.
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default: 50
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selector:
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number:
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min: 0
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max: 1000
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unit_of_measurement: lx
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no_motion_timer:
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name: Global No-Motion Timer
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description: An input_number entity representing the delay in seconds after motion stops before turning off the light.
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no_motion_wait:
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name: Wait time
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description: Time to leave the light on after last motion is detected.
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default: 120
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selector:
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entity:
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domain: input_number
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number:
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min: 0
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max: 3600
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unit_of_measurement: seconds
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mode: restart
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max_exceeded: silent
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trigger:
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- platform: state
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entity_id: !input.motion_entity
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entity_id: !input motion_entity
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from: "off"
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to: "on"
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condition: []
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condition:
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- alias: "Optional lux check"
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condition: template
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value_template: >
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{% if lux_entity %}
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{{ states(lux_entity) | float(0) < lux_threshold }}
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{% else %}
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true
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{% endif %}
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action:
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- alias: "Check lux (if defined) before turning on"
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choose:
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- conditions:
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- condition: template
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value_template: >
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{% if lux_entity %}
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{{ states(lux_entity) | float(0) < lux_threshold }}
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{% else %}
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true
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{% endif %}
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sequence:
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- service: light.turn_on
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target: !input.light_target
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data:
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brightness: "{{ brightness }}"
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- alias: "Wait until motion stops"
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wait_for_trigger:
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- platform: state
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entity_id: !input.motion_entity
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from: "on"
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to: "off"
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- delay:
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seconds: "{{ states('!input.no_motion_timer') | int }}"
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- service: light.turn_off
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target: !input.light_target
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- alias: "Turn on the light"
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service: light.turn_on
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target: !input light_target
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- alias: "Wait until there is no motion from device"
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wait_for_trigger:
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- platform: state
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entity_id: !input motion_entity
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from: "on"
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to: "off"
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- alias: "Wait the number of seconds that has been set"
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delay: !input no_motion_wait
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- alias: "Turn off the light"
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service: light.turn_off
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target: !input light_target
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