Files
hass-blueprints/blueprints/automation/motion-light.yaml

116 lines
3.0 KiB
YAML

blueprint:
name: Motion-activated Light with Optional Lux
description: Turn on a light when motion is detected, optionally only if lux is below a threshold.
domain: automation
author: Home Assistant
input:
motion_entity:
name: Motion Sensor
selector:
entity:
filter:
- device_class: occupancy
domain: binary_sensor
- device_class: motion
domain: binary_sensor
light_target:
name: Light
selector:
target:
entity:
domain: light
lux_entity:
name: Lux Sensor (optional)
default: null
selector:
entity:
domain: sensor
device_class: illuminance
lux_threshold:
name: Lux Threshold
description: Only turn on the light if lux is below this value.
default: 50
selector:
number:
min: 0
max: 1000
unit_of_measurement: lx
no_motion_wait:
name: Wait time
description: Time to leave the light on after last motion is detected.
default: 120
selector:
number:
min: 0
max: 3600
unit_of_measurement: seconds
mode: restart
max_exceeded: silent
trigger:
- platform: state
entity_id: !input motion_entity
from: "off"
to: "on"
condition:
- alias: "Optional lux check"
condition: template
value_template: >
{% if lux_entity %}
{{ states(lux_entity) | float(0) < lux_threshold }}
{% else %}
true
{% endif %}
action:
- alias: "Set dynamic brightness"
variables:
# Default max brightness
max_brightness: 255
# Current sun elevation
sun_elevation: "{{ state_attr('sun.sun','elevation') | float(0) }}"
# Optional lux value
current_lux: >
{% if lux_entity %}
{{ states(lux_entity) | float(0) }}
{% else %}
0
{% endif %}
# Compute brightness dynamically
brightness: >-
{% set base = 50 %}
{% if sun_elevation > 10 %}
{% set base = 100 %} # sun high: moderate indoor light
{% elif sun_elevation > 0 %}
{% set base = 150 %} # sun near horizon: brighter indoor light
{% else %}
{% set base = 200 %} # sun below horizon: max brightness
{% endif %}
{% if current_lux > 50 %}
{% set base = base - ((current_lux / 500) * base) | int %}
{% endif %}
{{ [base, max_brightness] | min }}
- service: light.turn_on
target: !input light_target
data:
brightness: "{{ brightness }}"
- alias: "Turn on the light"
service: light.turn_on
target: !input light_target
- alias: "Wait until there is no motion from device"
wait_for_trigger:
- platform: state
entity_id: !input motion_entity
from: "on"
to: "off"
- alias: "Wait the number of seconds that has been set"
delay: !input no_motion_wait
- alias: "Turn off the light"
service: light.turn_off
target: !input light_target