Files
hass-blueprints/blueprints/automation/wd-close-weather-notification.yaml

346 lines
9.6 KiB
YAML

blueprint:
name: "Open Windows/Doors Weather Notification"
description: >-
Sends notifications when windows/doors are open during specific weather conditions
or temperature thresholds.
domain: automation
source_url: https://github.com/yourusername/hass-blueprints
input:
windows_doors:
name: Windows & Doors
description: Select all windows and doors to monitor
selector:
entity:
domain: binary_sensor
device_class:
- door
- window
- opening
multiple: true
required: true
notify_service:
name: Notification Service
description: The notification service to use (e.g., notify.mobile_app_phone)
selector:
text:
weather_entity:
name: Weather Entity
description: Weather entity to monitor (e.g., weather.home)
selector:
entity:
domain: weather
weather_states:
name: Trigger Weather States
description: Notify when weather changes to any of these states
selector:
select:
multiple: true
mode: list
options:
- label: Clear Night
value: clear-night
- label: Cloudy
value: cloudy
- label: Exceptional
value: exceptional
- label: Fog
value: fog
- label: Hail
value: hail
- label: Lightning
value: lightning
- label: Rainy
value: rainy
- label: Snowy
value: snowy
- label: Sunny
value: sunny
- label: Windy
value: windy
default: ["rainy", "snowy"]
temperature_sensor:
name: Temperature Sensor
description: Temperature sensor to monitor
selector:
entity:
domain: sensor
device_class: temperature
temp_high:
name: High Temperature (°C)
description: Notify if temperature exceeds this value
default: 25
selector:
number:
min: -20
max: 50
step: 0.5
unit_of_measurement: °C
mode: box
temp_low:
name: Low Temperature (°C)
description: Notify if temperature drops below this value
default: 10
selector:
number:
min: -20
max: 50
step: 0.5
unit_of_measurement: °C
mode: box
trigger:
# Weather state change
- platform: state
entity_id: !input 'weather_entity'
id: weather_change
# Temperature high
- platform: numeric_state
entity_id: !input 'temperature_sensor'
above: !input 'temp_high'
id: temp_high_trigger
# Temperature low
- platform: numeric_state
entity_id: !input 'temperature_sensor'
below: !input 'temp_low'
id: temp_low_trigger
condition:
# Check if any window/door is open
- condition: or
conditions: >-
[
{% for entity in windows_doors %}
{ "condition": "state", "entity_id": "{{ entity }}", "state": "on" }{% if not loop.last %},{% endif %}
{% endfor %}
]
action:
- variables:
open_entities: >-
[
{% for entity in windows_doors %}
{% if is_state(entity, 'on') %}
"{{ state_attr(entity, 'friendly_name') or entity }}"{% if not loop.last %},{% endif %}
{% endif %}
{% endfor %}
]
open_count: '{{ open_entities | count }}'
- choose:
- conditions:
- condition: trigger
id: weather_change
- condition: template
value_template: >-
{{ state_attr(trigger.entity_id, 'state') in weather_states }}
sequence:
- service: !input 'notify_service'
data:
message: >-
Weather is {{ state_attr(trigger.entity_id, 'state') }} and
{{ open_count }} opening(s) are open: {{ open_entities | join(', ') }}
title: "🌤️ Openings Alert"
- conditions:
- condition: trigger
id: temp_high_trigger
sequence:
- service: !input 'notify_service'
data:
message: >-
Temperature is {{ states(temperature_sensor) | float | round(1) }}°C and
{{ open_count }} opening(s) are open: {{ open_entities | join(', ') }}
title: "🌡️ High Temperature Alert"
- conditions:
- condition: trigger
id: temp_low_trigger
sequence:
- service: !input 'notify_service'
data:
message: >-
Temperature is {{ states(temperature_sensor) | float | round(1) }}°C and
{{ open_count }} opening(s) are open: {{ open_entities | join(', ') }}
title: "❄️ Low Temperature Alert"
mode: queued
max: 10
value: clear-night
- label: Cloudy
value: cloudy
- label: Exceptional
value: exceptional
- label: Fog
value: fog
- label: Hail
value: hail
- label: Lightning
value: lightning
- label: Lightning Rainy
value: lightning-rainy
- label: Partly Cloudy
value: partlycloudy
- label: Pouring
value: pouring
- label: Rainy
value: rainy
- label: Snowy
value: snowy
- label: Snowy Rainy
value: snowy-rainy
- label: Sunny
value: sunny
- label: Windy
value: windy
- label: Windy Variant
value: windy-variant
default: ["rainy", "pouring", "snowy"]
# Temperature Trigger Section
temperature_sensor:
name: Temperature Sensor
description: Temperature sensor to monitor (e.g., sensor.outside_temperature)
selector:
entity:
domain: sensor
device_class: temperature
required: false
temp_high_threshold:
name: High Temperature Threshold
description: Notify if temperature exceeds this value
selector:
number:
min: -20
max: 50
step: 0.5
unit_of_measurement: °C
mode: box
default: 25
temp_low_threshold:
name: Low Temperature Threshold
description: Notify if temperature drops below this value
selector:
number:
min: -20
max: 50
step: 0.5
unit_of_measurement: °C
mode: box
default: 10
temp_high_threshold:
name: High Temperature (°C)
description: Temperature above which to send notifications
default: 25
selector:
number:
min: -20
max: 50
step: 0.5
unit_of_measurement: °C
mode: box
temp_low_threshold:
name: Low Temperature (°C)
description: Temperature below which to send notifications
default: 10
selector:
number:
min: -20
max: 50
step: 0.5
unit_of_measurement: °C
mode: box
trigger:
# Weather state change trigger
- platform: state
entity_id: !input 'weather_entity'
id: weather_change
# Temperature triggers
- platform: numeric_state
entity_id: !input 'temperature_sensor'
above: !input 'temp_high_threshold'
id: temp_high
- platform: numeric_state
entity_id: !input 'temperature_sensor'
below: !input 'temp_low_threshold'
id: temp_low
condition:
# Check if any of the monitored openings are open
- condition: or
conditions: >-
{% for entity in windows_doors %}
- condition: state
entity_id: '{{ entity }}'
state: 'on'
{% endfor %}
action:
- variables:
open_entities: >-
{% set open = namespace(items=[]) %}
{% for entity in windows_doors %}
{% if is_state(entity, 'on') %}
{% set _ = open.items.append(states[entity].name) %}
{% endif %}
{% endfor %}
{{ open.items }}
open_count: '{{ open_entities | length }}'
- choose:
- conditions:
- condition: trigger
id: weather_change
- condition: template
value_template: >-
{{ state_attr(trigger.entity_id, 'weather_state') in weather_states }}
sequence:
- service: notify.notify
target: !input 'notification_target'
data:
message: >-
Weather alert: {{ state_attr(trigger.entity_id, 'weather_state') | title }}
detected with {{ open_count }} opening(s) open: {{ open_entities | join(', ') }}
title: "🌤️ Openings Alert"
- conditions:
- condition: trigger
id: temp_high
sequence:
- service: notify.notify
target: !input 'notification_target'
data:
message: >-
🌡️ High temperature ({{ states(temperature_sensor) | float | round(1) }}°C) detected
with {{ open_count }} opening(s) open: {{ open_entities | join(', ') }}
title: "🌡️ High Temperature Alert"
- conditions:
- condition: trigger
id: temp_low
sequence:
- service: notify.notify
target: !input 'notification_target'
data:
message: >-
❄️ Low temperature ({{ states(temperature_sensor) | float | round(1) }}°C) detected
with {{ open_count }} opening(s) open: {{ open_entities | join(', ') }}
title: "❄️ Low Temperature Alert"
mode: queued
max: 10